Artwork Needs

From Hero of Allacrost

Jump to: navigation, search

This page contains composite image files that are works in progress (WIPs).


Contents

Tilesets

Desert Cave

Image:Desert_cave.png

This tileset will be used in our next screenshot release, playable demo, and first game module, so obviously work here is important for meeting our three major goals. The cave is as is described in the beginning of the prologue, dark, deep, and damp. At the bottom of the cave is a waterbed area where normally a fairly strong river flows, but it is currently blocked by a large boulder , and only a trickling stream winds its way through the waterbed.

  1. Cave floor tiles and objects
  2. Cave walls and staligmites
  3. Passageways and similar cave features
  4. Waterbed area and large boulder
  5. Large boulder blocking water supply
  6. Trickling stream winding through waterbed

http://www.allacrost.org/forum/viewtopic.php?t=699


Desert Town

This tileset is Harrvah town, before the attack occurs as is written in the prologue. This tileset will be used in our next set of screenshots, as well as our first release, the playable Allacrost demo. It is critical that progress be made in this area, and soon. Harrvah town is in the desert, of course, and has an active, lively atmosphere with mediocre housing. Notable features of the town include: an outdoor marketplace with various stalls, a single community water fountain, a wall surrounding the town, and two large rocks with stairs that the castle sits upon. (The castle does not need to be done, as the player will not be allowed to explore it in the demo.

  1. Various ground tiles. Sand, stone paths, etc.
  2. Homes and structures viewable on the outside
  3. Homes and structures with an inside view (wooden floor, stairs, misc. home objects)
  4. Tiles for the wall surrounding the town
  5. The community town fountain

http://www.allacrost.org/forum/viewtopic.php?t=943

http://www.allacrost.org/forum/viewtopic.php?t=321

http://www.allacrost.org/forum/viewtopic.php?t=921

http://www.allacrost.org/forum/viewtopic.php?t=898

http://www.allacrost.org/forum/viewtopic.php?t=626


Map Sprites


Battle Backgrounds

Harrvah Town Invasion

This background is for the battles that will take place in the town of Harrvah, in the midst of the destruction and chaos that the player returns to from the cave. Ideas for this background include animated fires and battling demons and knights in the distance, among other chaotic settings.

  1. Bottom background image: battered ground/paths of the town
  2. Top background image: destroyed homes and wreckage
  3. Animations for top image: raging fires, and battles in the distance

http://www.allacrost.org/forum/viewtopic.php?t=781


Battle Sprites

Claudius



Other Artwork

Personal tools