Installation Instructions

From Hero of Allacrost

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This page explains how to install the game Hero of Allacrost. The installation process is dependent on which operating system your computer is using.




Install Hero of Allacrost from ports collection:

cd /usr/ports/games/allacrost
make install clean





To use the Debian package, please perform the following steps.

  1. Add one of the following entries in your /etc/apt/sources.list, depending on which version of Debian you are running:
    • Debian Etch (stable):
      deb etch-backports main
    • Debian Lenny/Sid (testing/unstable):
      deb unstable main
  2. The repository is signed, and packages can be checked using this gpg key. To enable the verification, you can simply run this command:
    wget -O - | sudo apt-key add -
  3. Finally, execute the following command. After the installation is complete, you can start the game by typing allacrost at the command line.
    apt-get update && apt-get install allacrost-demo


Download the OS X version of our latest build from our Sourceforge page. Unzip the file and mount the dmg. Drag the .app bundle to your Applications directory. Unmount the dmg, and double-click on Allacrost to play.


Download the Windows version of our latest build from our Sourceforge page. It should unzip into a folder called Allacrost. Go into the folder and double-click Allacrost.exe to play.

Building and Installing from Source

Installing from source means you will have to compile the game yourself. But first, you'll need the Allacrost code. Either get the tarball from our Sourceforge page, or check it out from our Subversion Repository.


If you are compiling from source for the first time, you will first have to execute the following command from inside the allacrost/ directory:

autoreconf -i

After that run:

./configure && make

followed by an optional

make install


From the Terminal you may follow the same commands as listed for Linux.


Visual Studio (VS) 2005

Load the Allacrost VS Project file, Allacrost.vcproj. It is in the root directory of the source archive.

Download include and lib from

Download libintl from (choose for developer), and add them to include and lib.

Unzip include, lib, and libintl into a directory of your choice. Set include and lib dirs in VS 2005 appropriately.

If you have this error message "cant't link to jpegd.lib", try copy jpeg.lib and rename it as jpegd.lib. Or, you can compile a release version instead of a debug version.

At last, you have to copy all dll files to your project directory. (you can find those in allacrost windows demo directory, download from sourceforge)

This does not include the map editor, you have to install QT for compiling that.

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