Sound and Music Needs
From Hero of Allacrost
This page lists the art-related tasks that are most critical to complete to continue progress towards our most immediate team goals. Tasks are roughly ordered in matter of urgency, with more urgent tasks at the top and less urgent tasks at the bottom. The top section of this page contains tasks to which no one is yet assigned, while the bottom section contains tasks which already have someone working on them. Please note that this section is for major tasks only. To make a new entry in this page, please use the template below.
Entry Template
=== Task Name === '''Tentative title: title name (for music entries only)'''<br> ''Task assigned to: comma-deliminted list of names. Include former assignees as well, if applicable''<br> Description. '''Approximate State of Completion: (percentage estimate)'''<br> # Follow with an enumerated list of major milestones to reach for this piece and their completion status.
Contents |
Tasks Without Assigned Composers
| Task Name | Tentative Title | Percent Completed | Est. Completion Date | Assigned Artists |
|---|---|---|---|---|
| Description | ||||
| Relevant Links | ||||
| Introduction Piece | (none yet) | 0% | Unknown | no one yet |
| This piece is what is played when the player starts a new game. The piece will likely be short, and it is played to a scene of the squad of knights walking through the desert to the cave (read the prologue if you don't understand). Suggestions for this piece: a soft, eerie, and forboding melody. | ||||
| Desert Cave Music | (none yet) | 0% | Unknown | no one yet |
| This piece is what is typical dungeon music, which will be played in the dark desert cave. Use appropriate ambience. | ||||
Tasks With Assigned Composers
Music
| Task Name | Tentative Title | Percent Completed | Est. Completion Date | Assigned Artists |
|---|---|---|---|---|
| Description | ||||
| Relevant Links | ||||
| Boot Screen | (none yet) | ??% | Unknown | Rain |
| This piece is what will play at the Allacrost boot screen. It is a very important piece because it will be the first music that the player hears when they play Allacrost, and we would like to make a good first impression on them. It will also contain the leitmotif that subsequent themes are based upon. ;) | ||||
| Battle Theme | (none yet) | ??% | Unknown | Rain, Loodwig |
| Multiple battle themes by both Rain and Loodwig have been developed. The difficult part will be chosing which theme we want to pursue for inclusion in the demo/prologue module. :) Since we planned on having multiple battle themes anyway however, none of the unchosen battle themes will necessarily go to waste. Allacrost battle themes are intense, techno pieces created to get the player's adrenaline pumping. | ||||
| Boss Theme | (none yet) | ??% | Unknown | Rain |
| There is one boss theme that is very near completion. The thought is still up in the air whether certain bosses should have their own boss music so this will be tentative. There will be a FINAL BOSS battle theme of course. :D | ||||
| Theme of Tragedy | Ecce Vessania | 40% | Unknown | Loodwig |
| Developed Theme, now just need to complete production into an audio format.
SETBACK - lost a key piece of hardware, which requires the midi file to be re-written. As time permits, this will be resolved.
| ||||
| Castle Harrvah theme | Castle Harrvah | ??% | Unknown | no one yet |
| This is the music that will play when Claudius returns to see the King of Harrvah. | ||||
| Legend Theme | Legend | ??% | Unknown | Rain |
| This is the theme that plays when the King of Harrvah describes the Allacrost legend to Claudius. | ||||
| Claudius Setting out... | The Journey Begins... | ??% | Unknown | Rain |
| This will be the piece of music that plays after hearing the story of Allacrost from the King of Harrvah. It is then that Claudius embarks on his fateful journey. | ||||
Thing sound specific tasks
Non-life sounds.
| Task Name | Tentative Title | Percent Completed | Est. Completion Date | Assigned Artists |
|---|---|---|---|---|
| Description | ||||
| Relevant Links | ||||
| Logo Sword Animation Sounds | (NA) | 50% | Unknown | shizeet |
For the boot screen we need some very good, high-quality sounds for the logo animation. The logo animation works as follows. First, the logo appears with the 't' sword in Allacrost actually cut into the word Allacros (as if the word was sheathing the sword). Then, the sword is drawn out of the 'sheath' (sound #1), spins around in the air a few times (sound #2), and finally comes cutting down from above and fixes its position in the word Allacrost (sound #3). It is important that we get these sounds prior to the release of the demo so it is rather important that this work get started (at least finding sample sounds to start with). These sounds should also make a big impact on the player, as they are the first sounds that the player will hear. The most difficult part will be the timing of the animation of the sword in the logo with the sound, so it is predicted that a moderate amount of re-mixing will be needed.
| ||||
| confirm | Confirm Action | ??% | Unknown | Shizeet |
| This is the sound played when an option is confirmed in a menu. Presently we are using a sound file from RPG Maker. | ||||
| cancel | Cancel Action | ??% | Unknown | Shizeet |
| This is the sound played when an option is canceled in a menu. Presently we are using a sound file from RPG Maker. | ||||
| obtain | Obtain Item | ??% | Unknown | Shizeet |
| This is the sound played when an item of importance is obtained. | ||||
| bump | Bump Sound | ??% | Unknown | Shizeet |
| This sound is used in a variety of situations, such as trying to use an item that cannot be used. | ||||
| coin | Coin Sound | ??% | Unknown | Shizeet |
| This is the sound of currency moving, useful for a commercial transaction or when obtaining money. | ||||
| http://www.allacrost.org/forum/viewtopic.php?f=9&t=1969 | ||||
| cloth | Cloth Ruffling Sound | ??% | Unknown | Shizeet |
| This is a sound that can be used for equipping armor or apparel of some form. | ||||
| torch | Torch Crackling | ??% | Unknown | Shizeet |
| This is the sound of a small fire burning on a torch, be it set on a wall, or held in the hand. | ||||
| http://www.pdsounds.org/sounds/dry_grass_burning_in_open_fireplace | ||||
| sheath | Weapon Sheathe | ??% | Unknown | Shizeet |
| This is the sound of a weapon being put away or equipped, a sort of "Sha-click". | ||||
| unsheath | Weapon Unsheath | ??% | Unknown | Shizeet |
| This is the sound of a weapon being brought out for combat, a sort of "Sha-heen". | ||||
| dripping | Water Dripping | ??% | Unknown | Shizeet |
| This is the sound of water dripping, such as echoing droplets in a cave. | ||||
| swordswing | Sword Swing | ??% | Unknown | Jam |
| This is "whoosh" of a sword being swung. | ||||
| swordhit | Sword Hits | ??% | Unknown | Jam |
| This is the sound of the sword connecting to something hard (armor, a brick wall). | ||||
| humancut | Human Cut | ??% | Unknown | no one yet |
| This is the sound of skin being torn open by some sharp object. It should sound very painful. | ||||
| humansmacked | Human Smacked | ??% | Unknown | no one yet |
| This is the sound of flesh being hit with a bludgeoning object. | ||||
Creature sound specific tasks
Sounds of living creatures, screams and voices.
| Task Name | Tentative Title | Percent Completed | Est. Completion Date | Assigned Artists |
|---|---|---|---|---|
| Description | ||||
| Relevant Links | ||||
| drink | Drink Potion | ??% | Unknown | Jam |
| This is the sound of someone drinking a potion or some sort of liquid. | ||||
| malebadlyinured | Male Human Badly Injured | ??% | Unknown | no one yet |
| This is the male cry of pain, like being on the receiving end of RoShamBo. | ||||
| femalebadlyinured | Female Human Badly Injured | ??% | Unknown | no one yet |
| This is the female cry of serious pain. | ||||
| maledeath | Male Human Death | ??% | Unknown | no one yet |
| This is the final death cry of a man before passing out of expiring. | ||||
| femaledeath | Female Human Death | ??% | Unknown | no one yet |
| This is the final death cry of a woman before passing out of expiring. | ||||
| monsterhowl | Monster Howl | ??% | Unknown | Jam |
| This is the generic howling of a monster, bigger and scarier than a lone wolf, but not threatening in the proverbial sense of the word. | ||||
| monsterhowl | Monster Growl | ??% | Unknown | Jam |
| This is the gutteral anger sounded by a monster that is threatened or threatening, and is ready to attack. | ||||
| monstercut | Monster Cut | ??% | Unknown | Jam |
| This is the sound of special monster skin being torn, whish should sound gross and horrible comparred to human skin being torn. | ||||
| monsterinjured | Monster Cut | ??% | Unknown | Jam |
| This is the roar of a monster being badly injured. | ||||
| monsterdeath | Monster Death | ??% | Unknown | Jam |
| This is the generic sound of a monster being slain. | ||||
| skeletonattack | Skeleton Attack | ??% | Unknown | Jam |
| This is the sound of a skeleton attacking, probably some sort of undead scream with bones scraping. | ||||
| skeletoninjury | Skeleton Injured | ??% | Unknown | Jam |
| Since the undead probably do not feel pain, this should be a harsh crunch with bones snapping. | ||||
| skeletondeath | Skeleton Death | ??% | Unknown | Jam |
| This is the sound of de-animation with bones falling and splintering. | ||||
| slimeattack | Slime Attack | ??% | Unknown | Jam |
| This is the wet acidic attack of of a semisolid monster. | ||||
| slimeinjury | Slime Injured | ??% | Unknown | Jam |
| This is the sound of a slime breaking up, possibly a big splash. | ||||
| slimedeath | Slime Death | ??% | Unknown | Jam |
| This is the final bubbly sound of a slime ceasing to be more than a puddle. | ||||
| snakeattack | Snake Attack | ??% | Unknown | Jam |
| This is the hissing and venomous sound of a snake performing a biting attack, or a whip or strangulation attack similar to a giant boa. | ||||
| snakeinjury | Snake Injured | ??% | Unknown | Jam |
| This is the angry hissing sound with scales being split open. | ||||
| snakedeath | Snake Death | ??% | Unknown | Jam |
| This should end in a final wet lump of a snake divided into many smaller pieces. | ||||
| spiderattack | Spider Attack | ??% | Unknown | Jam |
| This is the sound of a spider attack, a creepy tapping sound probably. | ||||
| spiderinjury | Spider Injured | ??% | Unknown | Jam |
| This is the sound of a spider being badly injured, probably a squeek of some kind. | ||||
| spiderdeath | Spider Death | ??% | Unknown | Jam |
| This is the final death rattle of the arachnid, with a final wimper and fluids spilling. | ||||
